Additive Scene Manager
An API For Level Streaming in Unity.
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AdditiveScene Class Reference

Scattered data pertaining to a specific scene conveniently gathered into one class. More...

Public Attributes

string name = ""
 The name of the scene.
string path = ""
 The full path of the scene.
bool isActive
 True if this scene is the Active Scene.
float progress = 0
 The additive scene's loading progress. 0-0.9 = Loading. 0.9 = Loaded. 1 = Loaded & Activated.

Detailed Description

Scattered data pertaining to a specific scene conveniently gathered into one class.

An undocumented SceneAsset member is available in Unity Editor which does not exist in builds.

Member Data Documentation

◆ isActive

bool isActive

True if this scene is the Active Scene.

◆ name

string name = ""

The name of the scene.

◆ path

string path = ""

The full path of the scene.

◆ progress

float progress = 0

The additive scene's loading progress. 0-0.9 = Loading. 0.9 = Loaded. 1 = Loaded & Activated.


The documentation for this class was generated from the following file:
  • U:/UnityProjects/AdditiveSceneManager/Assets/AdditiveSceneManager/Scripts/AdditiveScene.cs