![]() |
Additive Scene Manager
An API For Level Streaming in Unity.
|
Classes | |
| class | SceneController |
| The main class used for loading, unloading, and reloading Scenes. More... | |
Namespaces | |
| namespace | AdditiveSceneManager |
Typedefs | |
| using | ThreadPriority = UnityEngine.ThreadPriority |
| using ThreadPriority = UnityEngine.ThreadPriority |