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Additive Scene Manager
An API For Level Streaming in Unity.
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This is the complete list of members for SceneControllerEditor, including all inherited members.
| CreateLoadedSceneListBox() | SceneControllerEditor | private |
| CreateOptionsBox() | SceneControllerEditor | private |
| CreateSceneListBox(SerializedProperty sceneListProperty, string labelValue) | SceneControllerEditor | private |
| dropdownThreadPriority | SceneControllerEditor | private |
| helpboxThreadPriority | SceneControllerEditor | private |
| listViewLoadedScenes | SceneControllerEditor | private |
| loadedScenesProp | SceneControllerEditor | private |
| LoadScene(string sceneName) | SceneControllerEditor | private |
| OnActiveSceneChanged(Scene oldScene, Scene newScene) | SceneControllerEditor | private |
| OnClickBakeLightmaps(ClickEvent evt) | SceneControllerEditor | private |
| OnClickButtonHelp(ClickEvent evt) | SceneControllerEditor | private |
| OnSceneButtonClick(ClickEvent evt) | SceneControllerEditor | private |
| OnThreadPriorityChanged(ChangeEvent< string > evt) | SceneControllerEditor | private |
| OnToggleInGameUI(ChangeEvent< bool > evt) | SceneControllerEditor | private |
| settingsObject | SceneControllerEditor | private |
| UnloadScene(string sceneName) | SceneControllerEditor | private |