
Unity Assets
by Ryan Zehm
Making Tools & Tutorials Since 2014
Character Texture Builder
Advanced character texture rending system for games that have character customization. This is also an optimized solution for rendering bunch of NPCs that need to have clothes generated randomly at runtime.

Runtime Texture Atlas
A simple tool which takes any Texture asset (Texture2D, RenderTexture, CustomRenderTexture) and adds it to a Texture Atlas at runtime.

Additive Scene Manager
This tool makes scene loading, unloading, and reloading easy. It provides a set of functions that simplifies the asynchronous loading and unloading of additive scenes.

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Ryan Zehm
Game Developer & Unity Expert
